Exits: Entrance to Mulsantir. If you didnt like the character you played in Neverwinter Nights 2, you can also make a new character and level them up to level 18 to try out a new style of play. Devouring Spirits can be done with a new feat that youve obtained; you'll want to place it on your action bar so that it's convenient. When the Keeper has been restored, it will let you open the doors in the room. Youll have to take out the bear spirits. Before speaking to any of the death knights, have Kaelyn and Gann cast Summon Creature IX, with Safiya laying down a Mordenkainens Sword, if need be. There are a few scrolls on the floor, but nothing else. Mistress: When you defeat the undead, speak to the guard and head through to talk to the Mistress. In no particular order: First Door: Youll encounter three gargoylish creatures behind this door, couriers that were apparently coming to see Lienna. Theres also a soul involved, somehow. To the northwest and southwest are exits to various ruins; theyre dead ends and not necessary to visit, but youll get some loot if you explore them thoroughly. He wont have much unique to sell you, but still, feel free to peruse his inventory. This last dreamscape will hold the key to saving Akachi permanently. Dont insinuate that her mother gave her special priveleges unless you want to lose some influence with her. A side bet on the last match will let you earn another students soul. Summon helper creatures if you can to help in the battle. That will start the Fragments of a Mask quest, which will last for quite a while. Bracers +10 ac. If you wind up summoning with him consistently, then the Augment Summoning feat will be worthwhile, but you can probably find that as a bonus feat on an item along the way. If he doesnt, hell drop some trinkets, including a set of Bracers of the Inner Planes, which instill 20% resistance to all elemental damage and damage from positive and negative energy. If you managed to cast Mind Blank, though, everyone should be able to safely ignore the aura and attack away. Fortify Health Regen is just the enchantment for that. If you feed your addiction by consuming multiple spirits per day, your addiction will grow and youll need to consume more and more spirits just to keep your spirit energy at a manageable level. If you dont have any good conversation skills, you can bribe him to your side. Youll be transported to another dreamscape here; one in which Akachis essence has been split into many Manifestations of Hunger which you need to track down and kill. If youre a warrior or cleric, then youll want to put this baby to use. If you have Safiya in your party, try to have her cast Mind Blank on the party before heading inside. If you head back to the town gates of Mulsantir, youll be spoken to by a girl named Kuarra, who tells you that her tribe can help you with your condition. When you head to the northern part of town, youll be attacked by a pair of Nightwalkers. He can take two souls and attempt to fuse them together, and will do so for you if you pressure him enough. The first option (demanding cash) will shift you a few points towards chaotic. Rammaq also promises to send a useful ally to you when you locate your soul. Note that this section has SPOILERS in it, so don't read unless you really want to know! Gann doesnt come stocked with any kind of crafting abilities, but if you give him Craft Magic Arms and Armor, hell be able to do most of the same functions as Safiya. It wont say anything, obviously, but you will have the option to let Safiya take a look at it; if you have a good influence with her, shell be able to upgrade the golem and make it a bit more battleworthy. Another useful bugfix. If you wish, you can simply kill all of the berserkers here in the hut. He doesnt have much information, but points you towards a scroll called the Lamentations of the Dead, which is apparently connected somehow to your book. If you manage to suppress your addiction, however, your craving will reduce and you wont drop in spirit energy by as much as you would otherwise. If Okku is in your party, hell hear his name on the wind; it would appear that his relatives are in the area, calling out for him. You'll also gain the Wood Man's essence, which says that it can be bound with another token of tainted nature to make a staff. The ability to use items, scrolls, and armor/weapons that you couldn't normally use is GREAT! Bishop will never dump a load of cargo again. If you save this quest for last, Seyryu will be under attackfrom a total of three soldiers. Head outside the cave and cast fire spells on the ice, or use a fire-imbued weapon. It acts as a hub, and can travel to other dimensional doors, but only ones that youve already visited. Using the Shadow of the Void or Shape of Fire essences to enchant a weapon is amazing: 6D6 Cold or Fire damage; only negative you get is some fire or cold vulnerability along with it. Dwarves love to work with adamantine, fashioning it into sturdy armor and deadly, beautiful weapons. When they're all activated, they'll open up a load of loot for you. When youre ready to face her, save your game and try to get as many of your characters as possible protected from Fear effects. Shes good for pretty much nothing but hitting targets hard, so keep in mind that your tactics may need some adjusting depending on what kind of character you have. These undead are not in the mood for chitchat. To enchant the weapon, open up Safiya's inventory and place the weapon of your choice along with a Brilliant Water Essence into the Enchanter's Satchel. In fact, I recommend the following: Vordan's Hero Creator - Easy and streamlined. If you complete all of the tests, speak to Jurak again, and youll become an Ice Troll Berserker. When you encounter Rammaq (hell likely be in the third vault you explore, regardless of the order, but we found him in the southeastern vault, ourselves), hell attack you with a few deathless guards and powerful magics. The main problem with him is that hell attempt to fight in combat, which hes terrible at. She recommends that you travel to the north, on a boat, to find the Wood Man, a spirit who has battled spirit-eaters in the past, to seek out a cure for your affliction. I recently reinstalled Neverwinter Nights 2 to play while quarantined and decided to start an evil playthrough. Head back to a portal and do so. - George Carlin. So Scimitars are out i'm glad, i never liked those weapons anyways. Type of feat Item creation Prerequisite Caster level 5th. If it's not too much work for you? Nadaj believes that Dalenka is a spy, and is somehow tied to the disappearance of the Wood Man and the deaths of the berserkers. When you use this on a fey spirit, an elemental, or an incorporeal undead enemy, you'll gain a bit of craving and a bit of spirit energy, and reduce their health by 25%. In no particular order, heres what to expect. Nadaj will attack, and be quickly cut down by your party. In order to lift the curse, youll need the Pure Sanctuary Water that you obtained via the Re-Exile quest, as well as two more ingredients, including some leaves that Gnarlthorn gives to you. You cant kill the Scribe; hell simply disappear if you attack him. The only thing i want to point out is that i wouldn't be wasting a feat on Exotic Weapons because with Favored Soul, i get to choose a Deity and it comes with the correct Weapon Profeciency, so if i take Bastard Swrod, i get Exotic Weapons as a free feat. Dont bother wandering around the Shadow Plane looking for more people to talk to; the quest will be a dead end until Act II. Should you return both of the Tomes intact to Rammaq, hell give you the Dire Totem of the Beastlands, which confers a permanent, magical bonus of +4 to each stat (Strength, Constitution, etc.) You can repair your golem in between each round by speaking to it, but our souped-up model actually managed to win all five rounds without ever taking damage, so hopefully the model that you construct will be as hardy. Hit these enemies with as much firepower as you can at the same time. Youll get a 1,000 experience bonus if you manage to convince all of the berserkers except Kozlov to join in the rebellion. Open up the chests here after Kaji detraps and unlocks them, and grab the Immith Yabog book off the shelf if you wish to learn a bit about a cult that apparently worships you. Theyll talk a lot, and eventually youll have to choose between them, or simply choose neither of them. Master Inarus, on the eastern side of the classroom floor, asks you to devour a soul or a spirit in front of his class. Speaking to Nadaj again will reveal a number of problems that you can help with. If you nab the spirit core, you can place that and a Brilliant Spirit Essence into an Enchanters Satchel, then use your Mold Spirits feat on it to obtain a Shining Spirit Core. Soresko is much less credulous than Odesya, but can still be threatened or wooed to your side with a good conversation skill. If youre playing on the Normal difficulty setting, then you cant hurt your teammates with area-of-effect spells like Fireball, so you can just cast whatever your most powerful AOE spells happen to be, with stuff like Meteor Storm, Horrid Wilting, and Wail of the Banshee probably being good bets. Or is the Holy Sword obsolete because you can craft items? The Cinders are the other item that you need to invoke the gods in support of Gnarlthorn. If he believes you, hell leave, but he likely wont. Thatll give you a big bonus to your spirit energy, but note that devouring more than one spirit per day will greatly increase your craving. Even if he is, though, you can simply resummon him after you rest. Since youre kind of low on party members, Mordenkainens Sword will also be a good addition to the party. It would appear that freeing your soul has simply allowed the beast that Akachi has become to devour your soul from within. Got a news tip or want to contact us directly? Second caveat: physical damage resistance does not work. When you defeat Gulkaush, youll earn the Dream Haunting ability. Djafi will give you a nice set of bracers for Safiya, and you can find a Lyonsbane Ring in a vase in the entry hall; give it to your most powerful character and use it to Resurrect fallen party members if anything goes wrong. Head into Mulsantir. There is also a set of matching 40x40 pixel icons for use in game. 5. Middle game, you have Grobnar, Middlelate, Sand and Zhaeve. You can gain some points with her by telling her that she seems to care for her familiar as you walk up the ramp in front of you. Read everything here before interacting with the body; there are two books and a revenge list. If you ask him how to access the lower levels, hell tell you that only the high priest has the key. Ankhriva will drop a very nice wand when he dies, and youll net a couple thousand experience for the kills. Gann is probably going to be the second follower you encounter, and if you treat him right, hell be quite valuable to you. If Gann is in your party, then shell be revealed as his mother, and offer up extra information. Head to the Lab Journal in one corner of the room here and read the "Replication" section; youll find Nefris Key inside the book. After heading through to the Veil, feel free to return to Shadow Mulsantir, or, if you need spirits or to resolve any unfinished quests or stock up on new items, return to Mulsantir itself and continue on from there. ** Vampiric regeneration is an an example of an enchantment that will not work on ranged weapons. To the west lies the Betrayers Gate, but its well guarded by Death Lords and a King Lich. An extra body if always handy, so bring her along. Killing the elemental will unlock the door leading to her chamber; completing the water-draining quest will open a shortcut around the door. If you like, you can speak to Vaszil at the docks and get going immediately, but there are some new side quests for you to perform. When he turns hostile, immediately run backwards towards the summoned creatures; summon Orglash, if possible, to give your foes something else to fight. To open up the enchanting UI, you need to use the Enchantment Focus near an enchanting bench. Theyll also tell you of a Slumbering Coven, nine hags that dwell in the Sunken City to the east of Mulsantir; apparently theyre involved in your plight, somehow. If you lose both of the tomes, then Rammaq simply doesnt reward you with the item, promises no help at the final fight, and you get less XP. Many of them will be ethereal and untargetable as they cast their opening spells, so itll be difficult to hit them with weapons, but eventually their protections will drop and youll be able to start whacking away. That'll provide you with a mind affecting immunity bonus as well as all the other stuff. Kill it to find a pair of Shocking Golem Arms; it would appear that youre going to be making a new golem in the expansion. One way or another, you're going to be fighting your way out of here. There isnt much of note in here, save for many, many animals. Kill them while whatever summoned creature you have keeps Akachi busy, then return to attacking him. Its up to you whether or not you wish to attack her immediately, or attempt to aid her. With that done, you can start going to town. Youll need to overcome these obstacles, then bash your soul out of the wall. Can replace the above effect IF there's not maximum effect on weapon. It's possible to buy one blue diamond somewhere (I think Mulsantir). To the southeast, in the Blighted Trees portion of the forest, youll find a hunting dog. You should continue your questing in Mulsantir until youre certain that youre done with all of the side quests here, then seek out the Hill Tribe. Phew! Gann will counsel you here: apparently Okku is completely invincible at the moment. Before you begin your quest, you can take the time to import one of your old characters to the game, if you wish. If you attempt to complete the ritual to destroy the phylactery, youll receive 250 XP, destroy the body, and receive a Talisman of Pure Good, as well as points towards the Lawful and Good alignments. Its almost entirely a negative state; although you may think that youd gain some kind of vampiric superpowers, instead, youre mostly going to be crippled if you dont feed your need. As you might expect from a demilich, he wields some pretty impressive spells, including Hellball, but after his guards are down this should devolve into a spanking. Material: (Metal) Adamantine. If, on the other hand, you didnt manage to retrieve all three fragments, this conversation simply wont occur. Also, if you're smart, you'll make a female character and romance Gann. (We got Vampiric Feast and Epic Gate and were pretty happy with those.). By Head into Janiiks house and interrogate Anya. Hell be able to fuse them together, creating the kind of awkward soul that the pit fiends want. With that done, return to the Imaskari device and pop the globe back in. When you reach the epic levels, Epic Gate winds up being a good choice, although it takes a while to cast. In order to get the club from him, youll need to trade him a Duergar axe. There are a few of these in this area; if you find them, you should net around 6,000 gold and a few items. One of the chests here will require a roll of over 40 to pick the lock, which Kaji probably cant get anywhere near, so if you dont want to bash it, come back with a Knock spell later on. Theres a portal here, guarded by Shadow Umber Hulks, that will lead to an inaccessible portion of Mulsantir. It wouldnt happen naturally, is the theory. Ask Imsha and Tamlith about the gigantic rock in the Immil Vale, and theyll tell you that its called the Mosstone, and apparently has the ability to cause wondrous dreams to those that sleep under its shadow. She also has no combat-oriented feats save for Power Attack. Ammo can now be crafted from these materials: Adamantine, Cold Iron . What can I say? Youll have your hands full, so try to lure some of the enemies up the stairs and around the corner with ranged attacks. Araman can cast it, and either Gann or Safiya may have learned it as well, depending on your level-up actions; if not, cast something like Meteor Storm on them. Its kind of like a library for souls. Note that most of the essences will require Protection from Energy in order to enchant armor; make sure Safiya picks that up. What prestige classes should I look at for a two-weapon ranger with agility/mobility oriented feats? If you want to fight it, take the lever off of the panel here, then destroy the panel; dont use the lever, as its needed for the Lost in the Skein quest. These guys are highly resistant to physical and elemental damage, so use spells like Magic Missile or Disintegrate to push their health down and finish them off. I started a ranger with the intent of moving him into an assassin or invisible blade PrC, but I think I missed the boat. The Founders Sanctum is somehow connected to the Academy, but its not nearly as pleasant. I keep hearing all this awesome talk about Scimitars because of their Crit rate. Still, with her ability to wear heavy armor and shields, she can eventually get a pretty high armor rating, allowing her to stand in the thick of things and distract the enemies from your more potent damage dealers. This is considered to be a Chaotic Evil action, though. To the northeast, youll find another large room with many a Myrkulite in it. Don't forget you can invest in UMD whenever you take a rogue level so you can use flame weapon/darkfire scrolls on your weapon which makes up for sneak attacks being lost against undead etc. Then when you re-enter Mulsantir, Act Two will start up. Do warlocks benefit from Spellcasting Prodigy feat. If you want to keep him alive, simply park him a good deal to the rear of any fights that you get in, and order your other party members around manually. The benefit is for berserkers only: you gain an extra +2 AC bonus when you rage, with larger bonuses if you have Greater or Mighty Rage. Unfortunately, theres been a bit of tumult in Safiyas absence, and the entire place is crawling with enemies. Head to Eternitys End and enter the Temple of Kelemvor there. If you offer your services, shell ask that you return to the exterior of the cave and melt all of the ice that she caused to come into being when she entered. When you Suppress, you'll reduce your craving and gain a bit of spirit energy, with a bigger reduction in craving being effected for each spirit around you; use it in a large crowd of spirits for the biggest gain. Use Turn Undead and summoning spells to defeat the foes. Doing so will net you Myrkuls Essence, which will presumably be used in crafting a powerful weapon, although we confess we never found the tainted weapon that the essence refers to. Apparently Windy wished his master to disappear, but Enzibur instead killed him, thus causing one of the conditions to be met. To do so, head to the northeastern corner of the Wells and drink from the pools there after buffing yourself and Gann. Which, of course, means that you should head downstairs and open it. Hell be your main source of information while youre here, so talk to him. After obtaining Nefriss key, head to the northern side of the area and unlock the door in the hallway to the west of the stairs. Unfortunately, if you attempt to come back to the upper level, you'll wind up getting warped into the defense mechanisms, so try not to do this unless you need to. A thousand years of living has taken its toll on the Founder. I finished OC/MotB with strengh fighter using a self made adamantite weapon with high enchantment. If you suck up the essence of Myrkul when you encounter him, you'll earn this ability, which acts a bit like the Destroyer mechanic in Baldur's Gate II. No matter what you do, Magda, Jasper, and the audience will attack you. Youll gain the Shadow Mulsantir and Prodigal Daughter journal entries. If you're worried about the game's difficulty, we highly recommend a weaponmaster character; with the changes to enchanting in the expansion pack, it can be pretty easy to make yourself a high damage weapon. This guy will be a big help against Akachi if you can cast Epic Gate. Find the one labelled "Chief Scribe" and talk to him. Having something like Mordenkainens Disjunction will be helpful here, as Inarus will be untargetable while he casts Epic Gate and other high-level spells. The game was a critical success when it was released in 2006, featuring an epic and lengthy adventure, with mechanics that hearkened back to the good old days of Baldur's Gate. Gann can also cast druidic spells, including Summon Creature, Heal, and Restoration. 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