[2], Moradin's assistant was aided by fire elementals and azers, his herald being an azer with exceptional fighting skills and significant clerical magic. Vergadain appears as a tall dwarf dressed in the brown and yellow garb of a merchant; often his clothes are tattered and dusty from his long travels. In this edition, he is an exarch of Moradin.[27]. He shaped the mountains during the Founding, and stands as the patron of home and family. Thard Harr (thard harr), the dwarven god of jungle survival and hunting, is the patron of the wild dwarves; he watches over them and works to ensure their continued survival. [7] Laduguer was described in Defenders of the Faith (2000). He is an intermediate deity of the Lawful Evil alignment with the domains of Evil, Law, Magic, Protection and also Craft, Dwarf, and Metal in Forgotten Realms settings. [11] His priesthood is detailed for this edition in Complete Divine (2004). Hammer and anvil Favored colors Lawful good His holy symbol is a cut, faceted gem inside of a mountain. He is married to Berronar Truesilver and lives with her in Erackinor, on the plane of Mount Celestia. Dwarfhome Duerra and Laduguer lived in Hammergrim, having been exiled by Moradin. [3] Dumathoin was first detailed as part of the dwarven pantheon in the Forgotten Realms in Dwarves Deep (1990). Moradin appears in the list of Nonhuman Deities found in the Players Handbook for this edition (2014). The Revered Mother was gentle in speech and ever-forgiving of her children, divine or otherwise. Often, he carries a weathered staff. Innovate with new processes and skills. Berronar Truesilver is the dwarf deity of safety, truth, home, and healing. Click for details. Lawful good A stone with the symbol of Moradin etched on the surface. Their period of enslavement and the revolt against the mind flayers led by their god, Laduguer, purged the influence of the other, sometimes seem joyful when at work. [7] She is described as one of the good deities that celestials can serve in the supplement Warriors of Heaven (1999). || Tabletop Spotlight, D&D Quietly Moves Forward, Unveiling New Book Amid OGL Uproar. 5th Edition Statistics[5][6] . Thard Harr is also an exarch of Moradin.[31]Template:Rp. This seller consistently earned 5-star reviews, shipped on time, and replied quickly to any messages they received. Great sculptures in honor of a multitude of, make personal visits to the main shrines and offer thanks to the, arent interested in treaties, trade negotiations or diplomacy. In 4th edition, Moradin counts Asmodeus as one of his chief enemies, and is closely allied with Bahamut. February, 2001. Traditionalists of dwarven culture claimed that without these qualities the Morndinsamman and perhaps even the entire dwarven race would not have survived their slow decline. A9. He has a flowing beard that reaches his knees. History/Relationships: Moradin is held in dwarven myths to have been incarnated from rock, stone, and metal, and that his soul is an ember of fire. The interior walls are intricately carved with hammers and anvils and other dwarven patterns, and every room is lit by magical globes of light. [8] Moradin is also detailed in Deities and Demigods (2002),[9] and his role in the Forgotten Realms is revisited in Faiths and Pantheons (2002). [7] Muamman Duathal's role in the Forgotten Realms is revisited in Faiths and Pantheons (2002). 3e Moradin is a greater deity within the Greyhawk pantheon of gods, and the deity attributed with the creation of the Dwarven race and the chief deity of their gods. At the base of the statue was written the phrase: "Fire is the cure. Moradin's clerics wear earthy colors, with chain mail and silvered helms. [10] Marthammor Duin appears in 4th edition in the Forgotten Realms Campaign Guide (2008). [1], Despite recent events, the number of dwarves who turned their back on Berronar and Moradin was steadily growing, believing the couple led a too-conservative philosophy. " Clanggedin Silverbeard is the dwarf deity of battle. Alignment In 3rd edition, Moradin's domains are Creation, Earth, Good, Law, and Protection. [29] Monster Mythology (1992) included details about his priesthood. [1] Vergadain, Dumathoin, Abbathor, Berronar, and Clanggedin Silverbeard appeared in Roger E. Moore's Dragon article, "The Gods of the Dwarves",[2] and appeared again in the original Unearthed Arcana (1985). Their reputation in organizing marriage ceremonies was so widespread that even some non-dwarves asked a faenor to conduct their marriage rite. He is the only evil power in the dwarven pantheon of Morndinsamman, but is tolerated and supports the other deities in conflicts. [14], Berronar's clerics were known as faenor, which translated as "those of the home". Muamman Duathal (Moo-AM-man Doo-AH-thuhl) is the dwarf deity of wanderers and expatriates. Moradin Hat (DnD Dwarven God of the Forge) $24.99 Colors Add to cart Star Seller. [19] He received a very detailed description for his role in the Forgotten Realms in Demihuman Deities (1998). Forgotten Realms Wiki is a FANDOM Games Community. Moradin is the head of the dwarven pantheon. She was introduced in Dwarves Deep (1990). Moradin was responsible for banishing the evil gods of the derro and duergar from the surface. Living Greyhawk: Volume 1, Number 3. [4] Thard Harr received a detailed description in Demihuman Deities (1998),[7] and is described in Faiths and Pantheons (2002). Alias(es) Moradin inspired dwarven inventions and constantly sought to improve that race, encouraging their good nature, intelligence, and harmonious existence with other good races while battling their pride and isolationist . Berronar Truesilver was first detailed in Roger E. Moore's article "The Dwarven Point of View," in Dragon #58 (TSR, 1982) in which she was just called Berronar. [7] Abbathor's role in the Forgotten Realms is revisited in Faiths and Pantheons (2002). Moradin is held in dwarven myths to have been incarnated from rock, stone, and metal, and that his soul is an ember of fire. In fact, at one point, you could count on finding a god from any pantheon, and several for each of D&Ds disparate cultures. Moradin had a strategic but friendly alliance with Gond, Kossuth, Helm, Torm, Tyr, and the heads of the elven, gnome, and halfling pantheons. https://www.mrrhexx.shop/Support me on Patreon! [10], At the same time, the indomitable Mother Goddess never wavered or despaired in the face of adversity or loss. Greater deity He dressed plainly, wearing a smith's leather leggings and aprons in adition to furs and bracers of pure gold on his forearms, his garments transforming into dwarven plate mail and a large shield when needed. Favored colors He opposed the gods of the goblinoids, orcs, evil giants, and banished dwarves Dogma. He wields a two-handed warhammer, Volenfang, in one hand, and a golden shield on the other . Clanggedin Silverbeard was first detailed in Roger E. Moore's article "The Dwarven Point of View," in Dragon #58 (TSR, 1982). Spring, 591 CY. Berronan[3] Dumathoin is described as a gigantic male dwarf with a barrel chest. Moradin also exuded a faintly visible white radiance, an aura of power he could cloak as he wished. Known as the Bearded One for the thick hair that obscures most of his face, Hanseath represents the festive side of dwarven culture. Most dwarven myths claim that Moradin was incarnate from rock, stone, and metal. Muamman Duathal was first detailed in the book Monster Mythology (1992), including details about his priesthood. [10], Berronar was a kind and caring godess with strong maternal love for all dwarves (and even dwarven allies) who valued compassion, tradition, fidelity, and family. Dwarven Ancestralism is the only religious practice in use by dwarves in all known locations. His wisdom and leadership held the clan of the Dwarven gods together in its struggles with the gods of other races. [16] In Dragon #92 (December 1984), Gary Gygax indicated this as one of the deities legal for the Greyhawk setting. Marthammor Duin (Mar-tham-more doo-ihn), is the dwarven deity of Travel and Protection in the Forgotten Realms campaign setting. [28] He is the creator deity of the first dwarves out of earthen materials in the Dungeons & Dragons lore. He himself, is said to be a soul of creation, with a backstory that reads like something out of a Dark Souls game. There is a god for just about everything in D&D. [18] His role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996). [1] The 5th Edition Players Handbook include Knowledge as a suggested domain. If you wish to make a request, please contact us (individual requests are not always granted or guaranteed). [7], As of 1479 DR, only Moradin, Berronar, Clangeddin, Dugmaren, Marthammor, Thard, and Vergadain remained in Dwarfhome. The exact circumstances of their return are unclear. Great battles were fought with the gods of other races who wished to drive the Dwarven gods from the mountains, and the Dwarven gods were ever outnumbered. In Dungeons & Dragons 3.0, Moradin appears as one of the deities described in the Players Handbook for this edition (2000). [2], The dwarves of the ancient Clan Melairkyn worshiped Tharmekhl, and, as of ca. Statues of Moradin All-Father and the other gods of the dwarven pantheon stand against the walls, facing the center. [4] He was detailed in the book Monster Mythology (1992), including details about his priesthood. LG NG CG LN N CN LE NE CE They also invited members of friendly neighboring communities and travelers, rarely non-dwarven though.[1]. [16] In Dragon #92 (December 1984), Gary Gygax indicated this as one of the deities legal for the Greyhawk setting. Domains His holy symbol is a jeweled dagger. 4th Edition Statistics[7][8] [4] Gorm Gulthyn received a detailed description in Demihuman Deities (1998). He is thin, with a beard of deep black. Clangadin Silverbeard is the dwarven god of battle. Domains [13]Template:Rp, Thautam is an intermediate god of magic and darkness.[13]Template:Rp. [1] The 5th Edition Players Handbook include Knowledge as a suggested domain. 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